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‘The Soviet Machine’ – Day 1

‘The Soviet Machine’ – Day 1

This entry is part 1 of 7 in the series 'The Soviet Machine'

Today we are very excited to kick off day 1 of a brand new multi-part tutorial series from new Cgtuts+ author Martin Kostov. The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series, Martin will show you how to create accurate, highly detailed objects with almost no measurements. Using only several reference images. This is a great and easy to follow tutorial for both beginner and intermediate 3ds Max users alike. We know you’re going to love it!


This entry is part 8 of 12 in the Best of 3D Studio Max – Part 1 Session
Create a Wooden Toy Car in 3Ds Max

Create a Wooden Toy Car in 3Ds Max

In this tutorial, artist Hatice Bayramoglu will give us a overview of the process he used to create his Wooden Toy Car scene. Although the main focus of the tutorial is the modeling of the car. Hatice will also give us a brief look at the lighting and rendering settings he used to complete the scene. Let’s take a look…