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Model a High Poly Airframe Missile Launcher in 3ds Max – Day 1

This entry is part 1 of 3 in the series RIM-116 Rolling Airframe Missile Launcher

In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max’s poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.


This entry is part 7 of 12 in the Best of 3D Studio Max – Part 1 Session

Model a High Poly Airframe Missile Launcher in 3ds Max – Day 2

This entry is part 2 of 3 in the series RIM-116 Rolling Airframe Missile Launcher

In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max’s poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.

Model a High Poly Airframe Missile Launcher in 3ds Max – Day 3

This entry is part 3 of 3 in the series RIM-116 Rolling Airframe Missile Launcher

In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max’s poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.