Get $500+ of the best After Effects files, video templates and music for only $20!
A Comprehensive Beginners Guide to UDK – Day 1
basix

A Comprehensive Beginners Guide to UDK – Day 1

This entry is part 1 of 6 in the series A Comprehensive Beginners Guide to UDK

Twice a month we revisit some of our reader’s favorite posts from throughout the history of Cgtuts+. Today we’re taking a look back at Ivan Krushkov’s “Beginners Guide To UDK”. This tutorial was originally published back in September of 2010, and is great for anyone interested in learning how to work with UDK and game engines. So if you missed it the first time, why not check it out now.


This entry is part 1 of 5 in the Ivan Krushkov Session
A Comprehensive Beginners Guide to UDK – Day 2
basix

A Comprehensive Beginners Guide to UDK – Day 2

This entry is part 1 of 6 in the series A Comprehensive Beginners Guide to UDK

In this new tutorial series, Ivan Krushkov will be walking us through the very basics of the Unreal Development Kit (UDK). In this first part Ivan covered the actual interface itself, whilst in today’s tutorial he goes over how to use BSP brushes, how to place static meshes to populate your level and how to add in the lighting! If you want to get started creating your own content in UDK, this tutorial is for you.

A Comprehensive Beginners Guide to UDK – Day 3
basix

A Comprehensive Beginners Guide to UDK – Day 3

This entry is part 3 of 6 in the series A Comprehensive Beginners Guide to UDK

In the third part of this brand-new new tutorial series, Ivan Krushkov continues to walk us through the Unreal Development Kit (UDK). In this first part Ivan covered the actual interface itself, in part 2 we looked at using BSP brushes, lighting, and how to place static meshes to populate your level, and in today’s part 3 Ivan covers using physics, the matenee editor, particle effects and how to make AI paths to place bots inside the level. Let’s take a look!

A Comprehensive Beginners Guide to UDK – Day 4
basix

A Comprehensive Beginners Guide to UDK – Day 4

This entry is part 4 of 6 in the series A Comprehensive Beginners Guide to UDK

In the forth part of this brand-new new tutorial series, Ivan Krushkov continues to walk us through the Unreal Development Kit (UDK). After covering the interface, BSP brushes, lighting and static meshes in previous parts, today’s tutorial continues our look at using physics, the matenee editor and particle effects, as well as how to make AI paths to place bots inside the level. Let’s get started…

A Comprehensive Beginners Guide to UDK – Day 5
basix

A Comprehensive Beginners Guide to UDK – Day 5

This entry is part 5 of 6 in the series A Comprehensive Beginners Guide to UDK

In the fifth part of this brand-new new tutorial series, Ivan Krushkov continues to walk us through the Unreal Development Kit (UDK). After covering the interface, BSP brushes, lighting, static meshes, physics, the matenee editor , AI Paths and particle effects in previous sections, today we look at how to export static meshes and materials from Maya to the UDK, and also how to create custom materials and textures inside the UDK itself. Let’s get started with the final part of this awesome series…

Tuts+ Marketplace Tutorial Competition Winners: $1500 Cash and Additional Prizes Scored

Tuts+ Marketplace Tutorial Competition Winners: $1500 Cash and Additional Prizes Scored

This entry is part 6 of 6 in the series A Comprehensive Beginners Guide to UDK

Today we announce the three winners of the Tuts+ Marketplace Tutorial Competition. Combined, they take home more than $1,500 worth of cash and additional prizes. Take a look to see if your entry came out on top. Also, learn about one of our new tutorial price points that make it easier for a tutorial to be accepted onto the Tuts+ Marketplace.