In today’s tutorial you’ll learn how to integrate sound into 3D Studio Max and use it to drive an animated equalizer effect. You’ll start by learning some advanced techniques for processing and isolating sound frequencies using Sound Forge, and how these can be independently used to control animation data inside 3ds Max using Audio Float controllers.
This is an extremely powerful technique that can be used to create all kinds of truly unique effects. To demonstrate this, Madhan will also show you how audio can be used to drive FumeFx simulations that are in sync with your audio tracks. Awesome stuff indeed!
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