Today Jordy Lakiere brings us day 2 of his in-depth introduction to the free, open source application Wings3D. Today Jordy will give us an extensive overview of UVmapping geometry, starting with primitive objects and then moving onto more complex meshes. Jordy will provide all the information you’ll need to start laying out your UV’s effectivly. In the fourth and final video, Jordy will discuss some of the additional features Wings has to offer, as well as some of the pro & cons of working with the package. This is a must watch tutorial for any artist interesting in learning and working with Wings3D.
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