Create a Futuristic Animated Computer Screen Shader in the Unreal 3 Editor

Jul 15th in Game Art, Maxon Cinema 4D, Shaders, Unreal Editor by Joe Mirabello
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The Unreal 3 Editor is a powerful game development tool that ships free with most Unreal 3 games (Unreal Tournament, Gears of War, Roboblitz). It’s quickly becoming a standard tool in the game development industry and is known for putting a lot of power directly in the artist’s hands, particularly through it’s node-based material editor.

This tutorial offers an introduction to Unreal’s material editor and assumes no prior knowledge of the tool, or the presence of any other tools but the editor itself. Through the creation of a ‘flickering monitor’ material (or “shader”), this tutorial will demonstrate some of the powerful things that are capable with the material editor.

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