Cgtuts+
  • Advertise
  • Write for Us
  • About
  • Tutorials
    • 3D Studio Max
    • After Effects
    • Blender
    • Cinema4D
    • Hardware
    • Houdini
    • Keyshot
    • Lightwave
    • Marmoset Toolbag
    • Maxwell
    • Maya
    • Modo
    • MotionBuilder
    • Mudbox
    • Nuke
    • Photoshop
    • RealFlow
    • Sculptris
    • Softimage
    • Source SDK
    • Speedtree
    • UDK
    • V-Ray
    • Vue
    • Wings3D
    • xNormal
    • ZBrush
  • Articles
    • Case Study
    • Contests and Giveaways
    • Making Of
    • News
    • Polls
    • Quizzes
    • Theory
    • Web Roundups
    • Workshop
  • Tips
    • 3D Studio Max
    • Modo
    • Maya
  • Sessions
  • Resources
  • Tuts+ Premium
  • Tuts+ Hub The Latest Tuts+ Updates
  • Psdtuts+ Adobe Photoshop
  • Nettuts+ Web Development
  • Vectortuts+ Illustrator and Vector
  • Audiotuts+ Audio and Production
  • Aetuts+ Adobe After Effects
  • Cgtuts+ Computer Graphics
  • Phototuts+ Photography
  • Mobiletuts+ Mobile Development
  • Webdesigntuts+ Web Design
  • Wptuts+ WordPress
  • Mactuts+ Mac & OS X
  • Gamedevtuts+ Game Development
  • Crafttuts+ Craft & Handmade
Toggle
 3D Models and Materials
Advertise Here

Browsing Category

Source SDK

Sort by

  • Most Recent
  • Most Commented
  • Alphabetical
From Maya to Source Engine: Creating a Game Ready Team Fortress 2 Hat
  • Tutorials\
  • Source SDK

From Maya to Source Engine: Creating a Game Ready Team Fortress 2 Hat

Shaun Keenan on Jan 10th 2013 with 11 comments
The Complete View-Model Tutorial – Day 3
  • Tutorials\
  • Source SDK

The Complete View-Model Tutorial – Day 3

Ben Henry on Jun 17th 2011 with 3 comments
The Complete View-Model Tutorial – Day 2
  • Tutorials\
  • Source SDK

The Complete View-Model Tutorial – Day 2

Ben Henry on May 9th 2011 with 3 comments
The Complete View-Model Tutorial – Day 1
  • Tutorials\
  • Source SDK

The Complete View-Model Tutorial – Day 1

Ben Henry on Apr 11th 2011 with 12 comments
An Intro to Valve’s ‘Source SDK’ – Entities
basix
  • Basix\
  • Source SDK

An Intro to Valve’s ‘Source SDK’ – Entities

Ben Henry on Nov 25th 2010 with 4 comments
An Intro to Valve’s ‘Source SDK’ – Textures
basix
  • Basix\
  • Source SDK

An Intro to Valve’s ‘Source SDK’ – Textures

Ben Henry on Nov 19th 2010 with 6 comments
An Intro to Valve’s ‘Source SDK’ – Overview & Brushes
basix
  • Basix\
  • Source SDK

An Intro to Valve’s ‘Source SDK’ – Overview & Brushes

Ben Henry on Nov 15th 2010 with 7 comments
  • Twitter 10,814 Twitter Followers
  • Facebook 28,222 Facebook Fans
  • Google+ 4,371 Google+ Followers
  •  Get Email Updates
  •  Subscribe via RSS
  • Select a subscription type...
    • Full Post RSS
    • Summary RSS
advertise here
Become a Tuts+ Premium member to support this site and get access to more than 750 extra tutorials.

Full-time, Part-time and Contract Jobs

    More on Tuts+ Jobs...

    Freelance Jobs

      More Freelance Jobs...
      •  Facebook
      •  Twitter
      •  Google+

      Follow Cgtuts+ and Tuts+ on Twitter

      • Only 2 days left to get cash back on new Tuts+ Premium subscriptions! Act quickly and don’t miss out - http://t.co/g6H2cyOQ3f
      • Model, Texture and Render a Realistic Light Bulb with 3ds Max & C4D http://t.co/amtFbD9vfV
      • Building an Advanced Production Quality Character Rig for a Cartoon Flower with Maya – Part 3 http://t.co/7vGAtWkfW9
      • UV Mapping a High Poly World War II Willys Jeep in Modo – Part 3 http://t.co/3xfuQCTqAK

      Cgtuts+ is part of the Tuts+ Network, teaching creative skills to millions worldwide.

      • Advertise·
      • Suggestions·
      • About Us·
      • Terms and Conditions·
      • Privacy Policy·
      • Write for Us
      Cgtuts+

      Copyright © 2013 Envato

      Envato