In this multi-part, video tutorial about Blender’s Hair Particles System, we will learn some very useful options to use when trying to create cool or convincing hair effects. We will also add colour to the hair, light the scene, add a few compositing nodes, and finally set the particle system as a softbody so we can animate it.
Create Incredible Looking Hair Effects with Particles in Blender
Nov 18th in 3D Art, Animation, Blender, Particles by Roberto RochCreate a Stylish Liquid Type Logo using Cinema 4D, RealFlow, and After Effects
Nov 17th in 3D Art, Adobe After Effects, Fluids, Maxon Cinema 4D, Particles, RealFlow by William SalasIn this in-depth, 86 step tutorial, you will learn how to create a stylish liquid looking logo using Next Limit’s Realflow. Using Cinema 4D as the main 3D package, you will learn how to integrate Illustrator and After Effects to efficiently design, simulate, export, and render your final animation.
How to Create a Dancing Particle Effect using 3ds Max and Thinking Particles
Nov 15th in 3D Art, Animation, Autodesk 3Ds Max, Particles, Thinking Particles by Cristian PopIn this intermediate level tutorial you will learn how to create an interesting “dancing” particle effect using 3ds Max and Thinking Particles. You also will be able to choreograph the animation to your audio track by creating an animated map using AfterEffects.
Match Your 3d Animation to Live Action Footage using Syntheyes, Cinema 4D, Realflow, and After Effects
Nov 12th in 3D Art, Adobe After Effects, Animation, Maxon Cinema 4D, Particles, RealFlow by Chris Martin3d camera matching is simultaneously one of the most widely used and most elusive to learn CG techniques in both the film and advertising industries today. In this video tutorial, we will discuss a comprehensive method for tracking video footage, and eventually exporting it for use in your 3d package of choice.
Create Awesome Cloth Simulations using nDynamics in Maya
Nov 11th in 3D Art, Animation, Autodesk Maya, Particles by Alan MonroigDynamics simulations can be a powerful tool when trying to generate realistic looking effects that would be very difficult to achieve manually. In this tutorial you will learn how to use nDynamics’ passive colliders and ncloth objects, in conjunction with fields like air and gravity, to easily simulate realistic dynamic objects such as a windy flag or a water container.
Animate an Iceberg Turning into a Desert Island
Oct 15th in 3D Art, Animation, Autodesk 3Ds Max, Fluids, News, Particles, Rendering, Shaders by Evan SchaibleIn this hour long video tutorial, we will follow the complete process of animating a 3d iceberg as it transforms into a desert island. We will take an in-depth look at using the many complex features of dreamscape, in conjunction with hand painted displacement maps and animated meshes, and even go over some of the more classic principles of animation.
Create an Amazing Liquid Apple Effect in RealFlow, Cinema 4D, and After Effects – Day 3
Oct 9th in 3D Art, Adobe After Effects, Animation, Fluids, Maxon Cinema 4D, Particles, RealFlow, Shaders by Chris MartinIn this tutorial, you will learn how to create a bullet shooting through a liquid apple using Realflow, Cinema 4D, and After Effects . On the first day, you will learn scene setup in Realflow and proxy objects, Day 2 will cover importing Realflow data back into Cinema 4D and setting up for multipass rendering, and on the third and final Day, we will focus on importing .aec data from Cinema 4D into After Effects and isolating individual elements, as well as post effects.
Create an Amazing Liquid Apple Effect in RealFlow, Cinema 4D, and After Effects – Day 2
Oct 8th in 3D Art, Animation, Fluids, Maxon Cinema 4D, Particles, RealFlow, Shaders by Chris MartinIn this tutorial, you will learn how to create a bullet shooting through a liquid apple using Realflow, Cinema 4D, and After Effects . On the first day, you will learn scene setup in Realflow and proxy objects, Day 2 will cover importing Realflow data back into Cinema 4D and setting up for multipass rendering, and on the third and final Day, we will focus on importing .aec data from Cinema 4D into After Effects and isolating individual elements, as well as post effects.
Create an Amazing Liquid Apple Effect in RealFlow, Cinema 4D, and After Effects – Day 1
Oct 7th in 3D Art, Adobe After Effects, Animation, Fluids, Maxon Cinema 4D, Particles, RealFlow, Rendering, Shaders by Chris MartinIn this tutorial, you will learn how to create a bullet shooting through a liquid apple using Realflow, Cinema 4D, and After Effects . On the first day, you will learn scene setup in Realflow and proxy objects, Day 2 will cover importing Realflow data back into Cinema 4D and setting up for multipass rendering, and on the third and final Day, we will focus on importing .aec data from Cinema 4D into After Effects and isolating individual elements, as well as post effects.
An Introduction to Fluid Simulation in RealFlow 4
Sep 8th in Animation, Autodesk 3Ds Max, Particles, RealFlow by Eric SchillingThis relaxed tutorial will teach users how to work seamlessly between RealFlow4 and a 3D package (3ds Max 2008). It will cover how to create fluid and rigid body simulations, import and export SD files, initial states, mesh filters, 3d modeling and much much more.








