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Maxon Cinema 4D

Motion Graphics: Project Workflow – Day 3

Motion Graphics: Project Workflow – Day 3

Eventually we all want to move beyond tutorials and actually start to deal with clients. Whether at a production house or on your own, one of the most fundamental aspects of professional design is a solid project workflow. In this tutorial series, we’ll examine the different aspects of working in a project-like environment, and how our techniques interact with a client in a real-world situation.

Tutorial Removed

Tutorial Removed

Unfortunately, the CGtuts+ staff have had to remove a recently published tutorial titled “Create a Dynamic Collision Animation with the Mograph 2 Module in Cinema 4D”, as the techniques being taught closely resemble those of an existing tutorial. When this situation occurs, unfortunately, the tutorial is removed and payment is not made to the author of the tutorial. Claims of plagiarism are taken very seriously and thoroughly investigated on this site and always something to be aware of. We appreciate the communities diligence in catching this and have removed this tutorial from the site. Thanks.

An Introduction to Caustics in Cinema 4D

An Introduction to Caustics in Cinema 4D

Caustics refers to the mathematical equations that describe how light converges in nature, such as the effect that is seen at the bottom of pools and lakes when light passes through the surface of the water. Cinema 4D can perform both surface and volume caustics. In this tutorial, you will learn how surface caustics can be used to create a pool with a floating translucent orb, and volume caustics can be applied to demonstrate a stained glass effect. Render settings, and time savers will also be discussed.

Motion Graphics: Project Workflow – Day 2

Motion Graphics: Project Workflow – Day 2

Eventually we all want to move beyond tutorials and actually start to deal with clients. Whether at a production house or on your own, one of the most fundamental aspects of professional design is a solid project workflow. In this tutorial series, we’ll examine the different aspects of working in a project-like environment, and how our techniques interact with a client in a real-world situation.

Popular Posts this Month

Rigging a Detailed Tank Track using C4D, XPresso, and Mograph

Rigging a Detailed Tank Track using C4D, XPresso, and Mograph

This tutorial will show the user how to rig a detailed tank track using Cinema 4d, XPresso, the Mograph module, and Roll-It — a free plugin. The final result will be a tank track that animates automatically as you move and rotate it.

Create a Jumping Lamp Animation in C4D – Day 1

This tutorial is a relatively quick overview of setting up a scene with a rigged animated object in Cinema4D. Although it should be simple to follow along to anyone with a basic knowledge of Cinema 4D, this tutorial is mainly aimed at artists migrating to Cinema4D from another package. It quickly and concisely demonstrates how to use the basic modeling tools, set up a rig with bones, use constraints, change the type of keyframes, use the auto keyframe tool, clean up keyframes, work with the time line, set up lights, set up materials, apply the materials to objects and render out an animation. Everything you need to quickly get into Cinema4D.

Motion Graphics: Project Workflow – Day 1

Motion Graphics: Project Workflow – Day 1

Eventually we all want to move beyond tutorials and actually start to deal with clients. Whether at a production house or on your own, one of the most fundamental aspects of professional design is a solid project workflow. In this tutorial series, we’ll examine the different aspects of working in a project-like environment, and how our techniques interact with a client in a real-world situation.

Quick Tip: Using VRay in Cinema 4D

In this Quick Tip you will learn how to illuminate a simple scene using the Cinema 4D VRay plugin. Both the infinite light , and also how to set up VRay tags and settings, will be discussed in this short introduction to using VRay in Cinema 4D.

Create a Gorgeous Abstract Greeble Scene in Cinema 4D

In this tutorial you will learn how to create a complex (around 600,000 polygons) abstract Greeble scene without getting into too much modeling. Loft NURBS, Sweep NURBS, Formula object, Structure tools, and Visible light will be used to create the scene, and Advanced Render will be applied to generate the final image. You will also learn some cool tricks on how to tweak the final rendered image, by modifying the visible light, and adding glare and depth of field in Photoshop.

Lighting and Shadows in Cinema 4D – a Thorough Overview

In this tutorial you will learn basic lighting in C4D. No matter if you are an intermediate user or an absolute beginner, there is something to be learned here about the many lighting & shadow options and control toggles within Cinema 4D.

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