Browsing Author

Shaun Keenan

My name is Shaun Keenan (Fusedgore) and I'm a self taught CG artist. My specialty is Modeling, Product Visualizations and Architectural Renderings. I have been using Fryrender for around 2 years. You can check out more of my work at MZPStudios. If you have any questions, feel free to contact me Here

Building an Advanced Production Quality Character Rig for a Cartoon Flower with Maya – Part 3
Building an Advanced Production Quality Character Rig for a Cartoon Flower with Maya – Part 2
Building an Advanced Production Quality Character Rig for a Cartoon Flower with Maya – Part 1
Sculpt, UV Map, Texture & Rig a ‘Little Big Planet’ Inspired Bunny using ZBrush & Maya – Part 2
Sculpt, UV Map, Texture & Rig a ‘Little Big Planet’ Inspired Bunny using ZBrush & Maya – Part 1
Creating an Advanced Multi-Character Rig for Futurama’s Bender in Maya – Part 3
Creating an Advanced Multi-Character Rig for Futurama’s Bender in Maya – Part 2
Creating an Advanced Multi-Character Rig for Futurama’s Bender in Maya – Part 1
‘Jack On’ – Creating a Futurama Inspired Bender Portrait with Maya, ZBrush and Photoshop – Part 2: Rendering & Compositing
‘Jack On’ – Creating a Futurama Inspired Bender Portrait with Maya, ZBrush and Photoshop – Part 1: Modeling
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