Get $500+ of the best After Effects files, video templates and music for only $20!

Browsing Author

Ron Davey

Ron Davey has been working in the video game industry for over 8 years. He's currently a lead environment artist at Digital Extremes in Canada, and he also maintains a freelance illustration career in his spare time. You can view his work at www.brokepencil.com.

Create a New York Subway Entrance in Maya – Day 3: Texturing

In this three part video tutorial series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way.

Create a New York Subway Entrance in Maya – Day 2: UV and Bake

In this three part video tutorial series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way.

Create a New York Subway Entrance in Maya – Day 1: Modeling

In this three part video tutorial series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way.

In this, the first part of the series, Ron will begin by modeling the low-poly mesh from reference, and then move on to creating the high-poly source for the purpose of baking normal maps.