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Mountaga Kane

Linear Workflow for Gamma Correct Lighting in Cinema 4D

One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.

Create a Detailed Zune HD MP3 Player in Cinema 4D – Day 2

Creating convincing product visualizations can sometimes be a daunting task, due to the high level of detail and fidelity the artist must achieve in order to make it believable. In this multi-part, intermediate to advanced level tutorial, you will learn the many techniques needed to model a Microsoft Zune HD. Setting up your workspace for your reference images and using them as a guide, modeling complex shapes from boxes, and polygon pushing will all be covered, and can be adapted to virtually any 3D package.

Create a Detailed Zune HD MP3 Player in Cinema 4D – Day 1

Creating convincing product visualizations can sometimes be a daunting task, due to the high level of detail and fidelity the artist must achieve in order to make it believable. In this multi-part, intermediate to advanced level tutorial, you will learn the many techniques needed to model a Microsoft Zune HD. Setting up your workspace for your reference images and using them as a guide, modeling complex shapes from boxes, and polygon pushing will all be covered, and can be adapted to virtually any 3D package.

Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint, and Photoshop – Day 2

In this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII.

In the first part, you learned how to create the model using the lathe and boole functions in C4D, and now you will learn how to unwrap it in BodyPaint and paint the texture maps in Photoshop.

Popular Posts this Month

Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint, and Photoshop – Day1

In this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII.

In the first part, you will learn how to create the model using the lathe and boole functions in C4D, and in second, you will learn how unwrap it in BodyPaint, and paint the texture maps in Photoshop.

Create Amazingly Realistic Renders Using Advanced Render in Cinema 4D

Maxon’s 11th release of Cinema 4D introduces significant improvements to Advanced Render. AR 3 now uses two new algorithms (Irradiance and Quasi-Monte Carlo), making it much easier and faster to get clean, and beautiful renders than ever before. In this tutorial we will learn how to take advantage of these amazing new features!