This week’s freebie content is brought to you by Jarlan Perez, a passionate texture and game design artist. Jarlan has put together 7 hi-res concrete images to share with the community, and we can’t wait to see how you use them!
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This week’s freebie content is brought to you by Jarlan Perez, a passionate texture and game design artist. Jarlan has put together 7 hi-res concrete images to share with the community, and we can’t wait to see how you use them!
(Continue)
In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
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This week’s freebie content is brought to you by Jarlan Perez, a passionate texture and game design artist. Jarlan has put together 14 hi-res tree bark images to share with the community, and we can’t wait to see how you use them!
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Light-mapping for the Unreal Engine used to be an extremely tedious process, as it could only be prepared in an external program such as Max or Maya. Well, thankfully there is a solution! In the first of our Unreal Dev Kit tutorials, Jarlan Perez walks us through how to first prepare a model, and then setup light-mapping entirely within the UDK itself.
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