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Browsing Author

Hugo Tromp

Hello, my name is Hugo Tromp and I'm a 3d artist. I love working with 3ds Max, but I also work with software like Maya, and for Photoshop post production. I've been in the CG world for only 3 years or so, but I enjoy every aspect of modeling, animating, and compositing, and always strive to stand out and be creative! My site is http://www.creativecaptain.com/.

Compositing: The Perfect Integration – Day 1

Compositing: The Perfect Integration – Day 1

In this comprehensive tutorial, author Hugo Tromp will take you through the whole workflow of integrating computer generated three dimensional animation with real life footage. This tutorial covers a wide range of subjects such as motion tracking, footage processing, Maya techniques for compositing, 3D in Nuke and color correction. The first day of the tutorial covers the process of preparing footage for motion tracking and doing the motion tracking itself. Hugo will also explain the workflow of a visual effects shot. Enjoy!

Animating with Deformers in Maya

Animating with Deformers in Maya

Although animating with deformers is a commonly used technique in the VFX industry, a lot of people don’t know about it’s benefits. Well, after this tutorial that’’s going to change. We’ll be looking at how to animate complex expressions with deformers, along with why they can be extremely useful. Enjoy!

Create a Marching Army Animation using Particles in 3ds Max

As you may already know, particles can be used to do just about anything you could possibly imagine. In this tutorial, we’ll be taking a look at just one of the very cool ways particles can be used to make your life much much easier. Of course we won’t be able to take a look at all the things that can be done with particles, but we are going to create something very exciting….a marching 3d army where we have full control over the position and animation of the soldiers!