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Davide Di Donato

I'm Davide Di Donato, a student that has worked with computers since 2001. I'm fascinated with every kind of program relatived to game development, such as UDK and also official Mod Editors, such as TES (Oblivion) and G.E.C.K.(Fallout). I'm also studying to become a Web Designer, using Dreamweaver, Flash and obviously Photoshop.

UDK – Creating Events With Unreal Kismet

UDK – Creating Events With Unreal Kismet

Today we’ll delve into UDK’s Kismet and take a look at developing Events, what they are, how we can create them and how we can manage them. You’ll learn how to create and manage nearly every type of Event in UDK in order to be able to build complete, complex and fully scripted levels starting with the simple level we’ll be creating in this tutorial.