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Daniel Amedoda

Daniel Amedoda is a Motion Design, and Digital Illustration enthusiast living in London UK. He majored in Computer Science Graphics. However, he found that the course focused more on the technical side of graphics. So he amended his course to include HCI, interface design, and Digital Media. He also taught himself to use Autodesk Maya, Adobe Illustrator, Photoshop, and After Effects. Although he has over four years experience in these areas he still enjoys learning new things and believes the best way to learn is to share your knowledge.

Camera Projection Mapping in Maya

Camera Projection Mapping is the process of projecting an image onto simple geometry creating the illusion of detail and movement from what is really just a still image. This method has been used by many matte painters in the film and television industries. Camera projection mapping is a very handy technique to learn, but it can also be quite difficult to master. This tutorial will demonstrate how to create a Motion Design clip using camera projection mapping.