We’re back with another entry in our weekly community project, where we post a render or animation created by a member of the Cgtuts+ community, and ask you to provide feedback and constructive criticism on their work. It’s a great way to learn more about the intricacies of computer graphics, express your viewpoint, and have your own content critiqued by your fellow artists!
Quick Ground Rules
- Be nice! We’ve deliberately chosen work that isn’t perfect, so please be constructive with any criticism.
- Feel free to offer any type of advice on – Modeling, Texturing, Materials, Lighting, Rendering, Composition, etc.
- You can also link to another video or render that you feel offers a great example of this type of content done exceptionally well.
So let’s get to it, here’s this week’s entry created by Tomasz Schelenz!
Fallout 3 Power Armor
A Little Background
This is my first high poly render, and also a first complete painting I’ve done in Zbrush. As a reference I used the Fallout3′s Power Armor. Please note, that the the model is clearly out of proportions. Since it’s my first serious work I am open to any kind of critique that will help me to improve my skills.
Please let us know what you think in the comments – how would you have approached this project or done things differently? Any thoughts on how it could be improved or taken to the next level. Chime in below!
Also be sure to check out more of Tomasz’s work on his website: Szelki3dArt
The most constructive and helpful comments will be featured on the site. Interested in submitting your own video or 3D render? You can do so here! and have your work featured in a future Cgtuts+ Workshop!