We’re back with another entry in our weekly community project, where we post a render or animation created by a member of the Cgtuts+ community, and ask you to provide feedback and constructive criticism on their work. It’s a great way to learn more about the intricacies of computer graphics, express your viewpoint, and have your own content critiqued by your fellow artists!
Quick Ground Rules
- Be nice! We’ve deliberately chosen work that isn’t perfect, so please be constructive with any criticism.
- Feel free to offer any type of advice on – Modeling, Texturing, Materials, Lighting, Rendering, Composition, etc.
- You can also link to another render that you feel offers a great example of this type of content done exceptionally well.
So let’s get to it, here’s this week’s entry created by Neil Jones!
A Little Background
I like to call this “The BlackTrap” named by my teacher. I modeled this based off borderlands “ClapTrap” because I really like the style that they use. When I modeled him I first made him really low poly with a ink & paint texture. But I wanted to also have more of a realistic shot, So I remodeled and texture him.
This one is 4,272 polys with a 512×512 texture map. Please comment and any criticism is welcome, hope you like it!
Also be sure to check out more of Neil’s work on his Website
Please let us know what you think in the comments – how would you have approached this project or done things differently? Any thoughts on how it could be improved or taken to the next level. Chime in below!
The most constructive and helpful comments will be featured on the site. Interested in submitting your own video or 3D render? You can do so here! and have your work featured in a future Cgtuts+ Workshop!