35 Stunning Interior Renders
In this web-roundup, Topher Welsh shares 35 of the best interior renders the web has to offer! Here’s what he has to say : “I can only dream of someday living in a place as beautifully designed and with such perfectly poised furniture and decor as the homes in some of these images. Not only does a great interior render show just how well someone can model, but it also showcases their design sense and their eye for detail. I get jealous knowing that some people have the luxury of living in places like these!”
Ronen Bekerman – W Boutique Pool at Night

Marcel Buerkle – Interior Render – modern interior lighting ambiance study

Tyson Junkers – American Psycho Living Room

Felipe Campolina – Lounge Room

Siryouss – Fukaya House Interior At Sunset

vlad – Living

vlad – Royal Tower

vlad – Luxury Bath

Ronen Bekerman – Highland Interior By Night

faiq – Kuningan Office – Meeting Room

Sergio – Amenabar

Ronen Bekerman – HO House

Ronen Bekerman – Rama Tower Lobby

esam – Seating Room

jai916 – Bedroom

VirtualArts – Tataki Sala

needse – Willy’s Room

aidankenny111 – Pedini Kitchen

ptahcn – Hotel Interior Rendering 2

ptahcn – Hotel Interior Rendering

ptahcn – VIP Resident Rendering

Maya Guru – Sunkol

yizhang_wuhan – Interior Still 02

yhizhang_wuhan – Interior Still 01

Cholormanchuten – Modern Bath

Boomerang – Grafarchi

rukout – Tokyo International Forum

Vegas_cscc – W Interior 03

Andy Mac – Oriental Corridor

Mahmoud Keshta – Moreren Reception

TJunkers – Kitchenista

TJunkers – Modern Living

Bobby W Parker – Custom Home Interior

CKelsey – Conceptual Design of a Bathroom

RedCobra – Sink Concept

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Wish there are more interior rendering tutorials here on AETuts, specifically using 3Ds Max..
Stay tuned…
Matt
Awesome!
I also just realized i said AETuts instead of CGTuts. Woops…
I second that. I wouldn’t mind seeing a couple of more of these in C4D to.
yeah,mine’s here.thanks man
Great work faiq! If you want to tell us a little more about your process I’ll be happy to add it into the main post!
Thanks,
Matt
Anyone that can maybe tell me if there will be some upcoming tutorial where it’s all the way from modeling some furnatures/walls to texturing and finally really nice rendering.
Well, if not then it would at least be really nice if there would come some more Architecture Vray rendering tutorials.
Thanks,
Kaj
WOW these are amazing…we need some interior tuts for Maya!
Am I correct assuming there’s no such disclaimer on these saying none of them were post-processed in Photoshop? Because that would make these renders even cooler, but I understand if that’s not the case.
Hi Arvin!
From your comment I assume that you’re not a big fan of post-processing/colour-correction. I thought I’d quickly reply here with my own personal opinion on the matter
I’ve been freelancing as a 3D modeller for about 5 years now and for a very long time I attempted to get absolutely everything looking perfect within the render itself. This would often take a LONG time as it meant a lot of test renders, material tweaks etc.
The single most important rendering tip I have ever leant is this : There is absolutely no shame in doing post-processing! There seems to be a certain pride people take in being able to write “this was all within the render” at the bottom of an image, however ultimately, in terms of both the speed you can make global changes to the image, and the possibilities available to you, I cannot recommend enough looking into a basic compositing workflow, even for product/arch-vis shots like these.
Even if you’re not using V-ray, this tutorial from last week should give you a great insight into the possibilities : http://cg.tutsplus.com/tutorials/vray/compositing-v-ray-render-layers-in-photoshop/
I hope that’s at least of some interest, and I’d love to hear your thoughts
Thanks,
Matt
p.s I love your site by the way!
Agreed with you, Matt. There is no shame in doing post-processing at all – it’s just the matter of taste. Good thing about post-processing is that you can always change final look of scene without rerendering it.
Don’t get me wrong, I’m not complaining necessarily… I’m only starting to get into 3d work now and it’s so overwhelming what can be done within the program… I guess I’m feeling a similar kind of frustration some women may feel when looking at fashion magazines… no matter how much you spend on makeup and clothes, you’re still going to need good ol’ photoshop to look like the girls in the magazines
but yes, there is a little bit of piece of mind knowing that post processing is nothing to sneeze at. The more tools the better!
Just imagine what movies would look like without post-processing. It’s the same with still renders. There is definitely no shame in admitting that you have used PS to finish an image. That doesn’t take away from the skill it takes to develop amazing images. Bad renderings still look bad even after they have been photoshopped like crazy, and great renderings can look even better with a small amount of help.
I can tell you all 4 of my featured images here were post processed. I hardly ever turn out an image without some kind of post work done on it.
At times it’s just minimal levels and color correct and others I almost build the complete image in post.
You can see some tutorials about this on my blog.
Wow, 3 of my images are being shown! Thank you!!!
Problems with almost all of these renders is that they are too clean. Very shiny, very clean: too clean to be realistic. Where people live on a daily basis, there will be some dirt, some clutter, some dust. None of these images have that.
You’ve obviously never been to my mom’s house. : p
See also above comments about post processing and photoshop achieving impossible perfection. Seems to be what people want these days. On the other end of the spectrum, see Chris Tate’s tutorial on modeling a texturing a rotting, old water tower.
All 4 of my featured images here were produced for an actual client for real life marketing purposes. I can understand what you refer too, but this is something you just do not do in such type of work.
In personal work this is actually more then welcome and I do actually try to imitate real life with all it’s chaos and dirt.
I would really like to see interior renders using Maya. I know its not the industry standard, but it would be really great to see someone do it. I have done a few but I ain’t that good and would love to see a great tut on CGTuts+
Thanks for the suggestion, Chirag! I’ll see what I can do
Matt
Some of the images above are indeed stunning but that’s a small percentage. Calling a clay render or a blown out image stunning is quite daring in my opinion. Also most of those images are badly lit, lack composition and attention to detail…
I would have rather had a “15 stunning images” post instead of diluting it with work in progress images.
Just my 2 cents.
Thanks for commenting Ant – it’s something we’ll definitely keep in mind for future round-ups
Matt
I believe in post processing because I want my work to looks it’s best. That’s like filming the next batman and saying “This movie is shown exactly how it was shot”. That’s never going to happen. Everything has been post processed.
Now to these renders…I have never seen an accurate photo of an interior where the outside of the window was visible and in focus and the correct exposure along with the inside. 100% of the time, the window is washed out pure white. Just my 2 cents on reality.
Hi John,
I couldn’t agree more with the second part. However, having done a fair amount of architectural rendering myself, I’ve found that no matter how hard I’ve tried to ensure that the lighting remains physically accurate, the clients themselves usually have other plans
Cheers!
Matt
I’ve been having this physically accurate / hyper real / faking it to look good debate with myself many times. At some point I even started to shift my workflow to unbiased render engines and cut on post just to be very accurate and get true lighting data for all my lights and on and on…
The truth is, no one cares about photo realness (besides myself and other artists) – especially the clients! It is even worse then that… most times quality is second or even third to price and fast delivery.
In the end what counts is the end result and what you want to convey with it to the viewer. I find that using various methods of unbiased / biased / post / matte painting will do the job and faster… I trust my eyes more – they are the real unbiased render engine! and the final decision maker if something looks good and does the job.
About the photography remark – you refer to the common person taking a photo probably.
Any pro architecture photographer will tell you he takes to exposures of that room to be comped so both inside and outside looks nicely exposed…
Rendering of architecture is no different.
When I grow up, I want to create interiors too.
great.. but some of them are basic. not all few.,
i like Ronen Bekerman he is amazing..
nice work man..
Thanks rozario! I appreciate this very much
Great site. A lot of useful information here. Iām sending it to some friends!
I stumbled across my work today, thanks for posting it. I did the “Custom Home Interior”, found 2/3 down your list. If anyone has any questions for me feel free to post.