Since all you Max users out there begged and pleaded so much, I have have rallied the troops and prepared an onslaught of 51 3ds Max tutorials for you! Some old, and some new, they are bound to keep you quite busy for the next week….or month for that matter….well at least until I post the next roundup down the line anyway.
Creating Lens Flares
Shoaib Khan teaches you how to create powerful lens flares using only 3ds Max.
Exploring Mental Ray with MaxAfter.com
Explore texture mapping, lighting, and Final Gather for rendering in Mental Ray.
Creating the Wanted Bullet
3d Multi Sub Object
Learn how to apply multiple materials to a single mesh object, through the simple, yet powerful, method of the multi sub object.
Growing 3d Boxes
Learn to create particles in 3ds Max with PF Source, and add text, blurs, and butterflies in After Effects.
Learn how to create a text explosion effect, as seen in the promo for Video Copilot’s “The Bullet”.
DNA in 3ds Max
Learn how to model and texture some DNA, add text to your scene, and create a reflective plane.
Make an object that leaves particles as it moves using Particle Flow, and create a mesher to affect the floor.
Reactor Pool Table
Turning Objects to Skittles
Modeling a Tennis Racquet
Model a tennis racquet using splines and modifiers, and then texture it with Mental Ray.
3ds Max Reactor Basics
Make a car crash into a pile of bricks….nuff said.
Animating Facial Expression with Morpher
Learn to use Turbo Smooth, Morpher, and material ID’s to animate facial expressions.
Creating a Clay Render
Set up materials to make a clay looking scene.
Creating a Toon Render
Learn to set up and render a toon style scene.
Learn how to set up and render with Radiosity Lighting.
Terminator Eye Tutorial Series
In this huge tutorial series you will use 3ds Max along with Photoshop, Syntheyes, and After Effects, to re-create the Terminator’s deteriorated face effect.
New Bond Introduction
Via the Creative Cow, Michael Park shows you how to recreate the new James Bond intro using the default scanline renderer, minimal modeling, and standard materials.
Creating a Shotgun Blast
HDRIs Using Vray 105 RC3 Renderer
Use HDRIs and Vray to light a castle scene.
Unwrapping and Rendering
Explore complex unwrapping and designing of pixel stretch free UV maps for texture-baking.
Making of Paragalis
Follow the workflow of modeling, sculpting, re-topologizing, optimizing UV’s, normal and light map generation, and texturing.
Making of The Hole
Look at a simple way to make a very cool render using the free plugin “Greeble”.
Modeling a Quad Bike
A brief walkthrough of modeling a quad bike, using some basic reference images.
Modeling a Pocket Watch
Model a realistic pocket watch, then set up the lights, and render with Fryrender using fry materials. Also learn how to work with tonemapping and layer blending controls.
Learn about creating a camera projection for an animation, with pointing photo realism, and maintaining render speed with Mental Ray.
A video tutorial on modeling the torso of a knight.
Model a bust sculpture of a Roman soldier.
Learn some nifty looking global illumination and sun lighting tricks.
Learning Mental Ray
Learn some nifty looking global illumination and sun lighting tricks, same as above, but in Mental Ray
Making Asanti Wheels
Learn how to model and render Asanti wheels using photo reference.
Making Convincing Reflective Shaders using Mental Ray
Learn how to create very realistic reflective shaders using Mental Ray and its Max Bounce option.
Create microscopic cells with a lot of close up detail.
Learn how to cast soft shadows with a fast rendering lighting array. Also break up text characters and animate them individually.
Build an organic mesh from a sphere with noise modifiers, and use procedural textures to give it an uneven monster skin.
Growing 3d Vines
Learn to create growing 3d vines, and composite a Z-depth pass for DOF in After Effects.
Create 3d text with a seamless background, and use a skylight to generate soft shadows.
UV Mapping the Easy Way
Learn some simple UV mapping techniques using DeepUV.
Bullet Time Matrix Effect
Re-create the popular bullet time effect from the Matrix.
Modeling a Dog
Create a very basic rendition of Disney Pixar’s Bolt.
Making of Transformers’ Autobot
Watch the making of this awesome looking Autobot animation.
Learn to create the ever popular chrome looking material in a few simple steps.
3d Diamond Ring
Learn to create 3d diamonds, and render using Vray.
Making of Hadron
Watch the workflow of Grant Warwick in his making of his character, Hadron.
Creating a Realistic Gold Material
Learn how to create a realistic gold material in just a few easy steps.
Neo Classic Livingroom Lighting and Rendering Using Maxwell Renderer
Check out the render and lighting adjustment for neo-classical room design.
Making of the Countess
Watch the workflow on how to create this spectacular render using 3ds Max and Zbrush.
Advanced Multi Channel Texturing
Learn some great techniques for complex multi-channel texturing and advanced shading.
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