Achieving Realistic Results With 3ds Max & V-Ray, An Interior Lighting And Rendering Overview

Achieving Realistic Results With 3ds Max & V-Ray, An Interior Lighting And Rendering Overview

In this tutorial, Pratik Gulati will give you an insightful overview of interior lighting and rendering in 3d Studio Max using V-Ray. Pratik will discuss his work-flow and the techniques he uses to achieve realistic results. You’ll learn how to setup interior lighting, create V-Ray shaders and the settings needed to render a modern bathroom scene realistically!

Create Awesome Cloth Simulations using nDynamics in Maya

Dynamics simulations can be a powerful tool when trying to generate realistic looking effects that would be very difficult to achieve manually. In this tutorial you will learn how to use nDynamics’ passive colliders and ncloth objects, in conjunction with fields like air and gravity, to easily simulate realistic dynamic objects such as a windy flag or a water container.

Quick Tip: How To Render Frames And Video In 3D Studio Max

Quick Tip: How To Render Frames And Video In 3D Studio Max

You requested it and Chandan Kumar has delivered. In this beginner level quick tip, Chandan will explain how to render your animations out of 3ds Max, as both image sequences with alpha channel information included (ideal for post work.) Or in a direct movie format such as .mov or .avi with some helpful tips on codecs and compression.

Rendering A Realistic Guitar In Maya Using VRay

Rendering A Realistic Guitar In Maya Using VRay

In this tutorial you’ll learn how to render a realistic electric guitar in Maya using VRay. Sansar will cover the process of creating and applying materials and textures to the model. And how to setup Vray to achieve a very realistic render in Maya with HDRI reflections and global illumination.

75 High-Res Rusty Metal Textures – Tuts+ Premium Texture Pack
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75 High-Res Rusty Metal Textures – Tuts+ Premium Texture Pack

This week’s premium content comes to us from Cgtuts+ regular Chandan Kumar. Chandan has put together another outstanding collection of high resolution rusty metal textures, ideal for adding a little grit to your next project. These textures are available exclusively to our Tuts+ Premium members, so Log in to your Premium account or Join Now to download!

How To Generate And Render Caustics In 3D Studio Max
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How To Generate And Render Caustics In 3D Studio Max

In this beginner level tutorial, author Chandan Kumar will explain how to generate and render caustics in 3D Studio Max. Caustics are an essential element in adding a level of believability to your renders, and simulate the effect of light bending while passing through a transparent or semi-transparent medium such as glass or liquid.

Best of Tuts+ in January 2012

Best of Tuts+ in January 2012

Each month, we bring together a selection of the best tutorials and articles from across the whole Tuts+ network. Whether you’d like to read the top posts from your favorite site, or would like to start learning something completely new, this is the best place to start!

Create A Stylized Character With Maya And ZBrush, Basic Blocking

Create A Stylized Character With Maya And ZBrush, Basic Blocking

This entry is part 1 of 1 in the series Create A Stylized Character With Maya And ZBrush

In this new multi-part tutorial series, Shaun Keenan shares the techniques and workflow he uses to create characters using Maya and ZBrush. In the first lesson Shaun will demonstrate basic blocking techniques to quickly build a sculpt-able base mesh for the character’s clothing, which will then be exported to ZBrush for detailing and refinement in part two.

Create A 3D Floor Plan Model From An Architectural Schematic In Blender

Create A 3D Floor Plan Model From An Architectural Schematic In Blender

In this tutorial you’ll learn how to create a 3D floor plan model from an 2D architectural drawing. Karan Shah will show you some simple, yet effective techniques for constructing the walls, windows and doors following a basic interior schematic in Blender. With the model complete we’ll add materials and textures, and do a final render of the scene.

Cgtuts+ Hollywood Film Studio Logo Animation Series – 20th Century Fox, Part 2

Cgtuts+ Hollywood Film Studio Logo Animation Series – 20th Century Fox, Part 2

This entry is part 2 of 1 in the series Cgtuts+ Hollywood Film Studio Logo Animation Series

Today we bring you the conclusion of Antonio Cerri’s recreation of the iconic 20th Century Fox Logo in Cinema 4D and After Effects, the first tutorial in our “Hollywood Film Studio Logo Animation Series”. In part 2 we’ll analyze the creation of the spotlights, sky map, mountains and city skyline. As well as add materials, textures and ambient lights. Finally we’ll complete the project by compositing our render passes together in After Effects.

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